Hi,
I am currently rendering an 1920x1080 animation if a relatively simple part which I am rotating a few degrees to the left, then back, a few degrees to the right, back, a few degrees upwards and so on. Nothing is really changing significantly, no transparencies, but the rendering time per frame is increasing from around 2s to around 1.5-2.5min after having reached around 470 of 510frames.
The GPU is running at 96-100%, but the temperature is still at 66degrees C which schould be ok.
If I stop the render process and restart it will be super fast right from the beginning again.
Not sure if I am doing anything wrong!? Accoring to the task manager the memory usage of the GPU is almost at 100%. But why is that, shouldnt it start over at each frame?
If somebody is having a hint, it would be great.
Thanks in advance